Thursday, May 23, 2019

Intern from Masconomet High School

We were extremely lucky to have senior Charlie Karafotias from Masconomet High School join us for his Spring Internship.  He will be attending University of Maryland for computer science and wanted to work with students in this area.

He shared his knowledge of computers, coding, programming, and his experience of being a student with Howe Manning students and staff.  He worked closely with our Science and Math Curriculum Coordinator Keira Clemenzi, our computer teacher Debbie Pazdziorny, our Artovation teacher Catie Nasser, and myself the Digital Learning Specialist.

Here are all of the activities that he helped up with.

Building websites with Google Sites 



Building robots with Lego WeDo



3D Printing


Coding with Spheros



We wish Charlie the best in college and in the future!  He will go very far in life!

Fun breakfast and "coffee talk" on his last day

Monday, May 6, 2019

Global Day of Design

What is the Global Day of Design all about?

"Students need to make, build, and tinker. The Global Day of Design is one-day that focuses on using the Design Thinking process in school. Our goal for the Global Day of Design is to inspire a transformation in schools around the world to incorporate design into an everyday practice with our students." (Source)

Students at Fuller Meadow participated in the Global Day of Design on May 6th.  Our 2nd graders teamed up with Kindergarten students to design and build a "Junkbot".  Students and teachers gathered recyclable materials to use to build their designs.

It was so great to see our students working collaboratively as learners and leaders.



Check out our Junkbots



Thank you Laurie Murphy for organizing this exchange.  We had so much fun!


From John Spencer and A.J. Juliani (authors of Launch: Using Design Thinking to Boost Creativity and Bring Out the Maker in Every Student)
Source


"We believe . . .

We believe that all kids are naturally creative and that every classroom should be filled with creativity and wonder.

We want to see teachers unleash the creative potential in all of their students so that kids can be makers, designers, artists, and engineers.

We know that school can be busy. Materials can be scarce. The creative process can seem confusing, especially when you have a tight curriculum map. So creativity becomes a side project, an enrichment activity you get to when you have time for it. But the thing is, there’s never enough time.
We can do better.

We believe that creative thinking is as vital as math or reading or writing. There’s power in problem-solving and experimenting and taking things from questions to ideas to authentic products that you launch to the world. Something happens in students when they define themselves as makers and inventors and creators.

That’s the power of design thinking. It provides a flexible framework for creative work. It’s used in engineering, publishing, business, the humanities, in non-profit and community work. And yes, it can be used in education! You can use it in every subject with every age group. Although there are many versions of the design thinking model, we have developed the LAUNCH Cycle as a student-friendly way to engage in design thinking.

We believe all students deserve the opportunity to be their best creative selves, both in and out of school. We believe all kids are unique, authentic, and destined to be original.

Most importantly, we believe this is not an all-encompassing solution, but a start. We believe our role is to empower kids to make an impact on the world around them and fully believe in themselves.

It is because of these beliefs that we wrote this book. We wrote it for ourselves, for our colleagues, for our friends, for our students, and for you. Because ultimately, we believe that you have the power to inspire kids and create a ripple effect that lasts for years to come."